A downloadable game

The Cthulhu cult is very, very old. The Drowned God boiled down from the stars countless aeons ago, changing Earth forever. Its Dream Call projected into human minds throughout history, driving them to do esoteric actions, crafting a grand web of people across the face of the Earth. But, Cthulhu is trapped, and its Call can be fickle. No matter how zealous its worshippers, they are still human. In the modern day, the Cthulhu cult has twisted itself into a capitalistic machine, a blasphemous, avaristic shadow of what it once was. Cthulhu’s favored, the Deep Ones, have been caught up in the crossfire as the cult turns away from Cthulhu and to them for profit. Monsters on both sides. This degenerate cult is the Exalted Circle, and it is made up of some of the most powerful men in the world.

WHAT'S INSIDE:

  • A guide on the Exalted Circle, for both this campaign and your own games.
  • Four intense, pulpy scenarios ready for your table.
  • Two additional, Circle-affiliated groups, and a guide to running Deep Ones (not yet added).

SCENARIOS:

  • All That Glitters: Delta Green suspects hypergeometry is afoot when a terrorist tries to attack a businessman on the roof of an office building, but then spontaneously combusts. The Agents are exposed to the beginnings of the Exalted Circle conspiracy.
  • Mariculture: A ship connected to a Circle front is busted in a Hawaii port. The kilos of gold and cocaine found inside disappear from the evidence lockup without a trace. The Agents find shipments going to a strange orphanage deep inland, where they discover the true nature of the cult.
  • The War On Drugs: The cocaine, at least, can be traced back to an Ecuadorian port, and from there, a superlab deep in the Amazon. The Agents confront a madman performing experiments on creatures worse than humans.
  • Like Towers Of Flame: This scenario is a sort-of separate, optional conclusion. Delta Green flags an aid convoy under a nonprofit connected to the Circle, bound for a typhoon-stricken island off the coast of Vietnam. The Agents must go there in secret, scout out their targets, and take them out, before the Circle calls up a force greater than the Agents have ever witnessed (not yet added).

StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorlalonde-deltagreen
GenreRole Playing
Tagsdelta-green, Horror, Tabletop role-playing game
Average sessionA few hours
LanguagesEnglish

Download

Download
Plutomania v0.3.pdf 8.6 MB

Leave a comment

Log in with itch.io to leave a comment.